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FEAST Academy

Six-week onboarding curriculum for student developers joining the Food Equity Access Simulation Technology project. Students work through scaffolded guides with LLM-assisted development, progressing from environment setup to independent contributions.

6-Week Curriculum

The master onboarding plan: weekly topics, session structure, and learning objectives.

Student Guides

Nine scaffolded walkthroughs, from environment setup to self-directed contributions.

Week 1 Slides

Orientation deck: what FEAST does, how the codebase works, and how we develop with LLMs.

Week 2 Slides

Review pipeline, git workflow for teams, edge case brainstorming, iterative coding, and ADRs.

References

Research and resources behind the pedagogical design.

Project Info